by Mike Clarke This review was originally published to BoardGameGeek in January, 2011.
Much has been said about Android and what a confusing game it is. After having played it a few times since purchasing it last week, I can safely say the only thing confusing about Android to me are the criticisms that have nearly killed it and with it the hope of future expansions or additions.
What a shame.
Those who don’t get the game see Android as a collection of confusing mechanics with less than adequate game play. Many of the reviews I’ve read sum up Android with an air of authority based on, in many cases, only one play.
On one hand, they complain about how complex the game is, but are unwilling to invest the time to discover it. Many of those who had a hand in killing it crowed about its unique theme, and original mechanics, but couldn’t be bothered to devote much effort to exploring them.
Continue reading Android: A belated apology to Kevin Wilson for killing his baby