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Dominant Species — or how I learned to stop worrying and love the bits

by Mike Clarke 

This, my very first game review, was published to BoardGameGeek in December 2010. 

Since its release, Dominant Species has been coming under criticism for a number of perceived shortcomings that nearly caused me to pass on the game.

So this is a review addressing some of the criticisms which might make you reluctant (like I was) to pick it up. I’m not going to review the game play. That’s been done several times already.

People have complained the components aren’t thematic, that the board is too plain, the tiles are too thin and their artwork too simplistic and that the cards and the element tokens make the game play too random.

I was intrigued by the game, but these criticisms made me postpone buying it until there was only one copy left in my area. However, faced with the prospect of waiting until March 2013, I took the plunge and bought the last copy.

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